Linguistic aspects of programming
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
programming requires levels of rigor and detail unfamiliar to most college freshman, in all linguistic aspects (syntax, semantics and pragmatics) |
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
|
| A spectrum of semantic complexity
the "product" of programming may be static data, an active program, or an interactive program
(programming is like writing, but most like writing for performance, and especially for an interactive performance) |
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
|
| A spectrum of semantic complexity
|
| Computer Science and pedagogy
programming is in some sense pedagogy: we teach the (literal, stupid) machine to do (complex, interactive) things |
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
|
| A spectrum of semantic complexity
|
| Computer Science and pedagogy
|
| Rigorous and unfamiliar syntax
in addition to new semantic domains, the programmer must master a new language, likewise ranging over several levels of abstraction, never so similar to natural language |
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
|
| A spectrum of semantic complexity
|
| Computer Science and pedagogy
|
| Rigorous and unfamiliar syntax
|
| Harsh (and capricious) pragmatics
the context of programming and its tools (compilers, etc.) are extremely demanding of precision, but sometimes unhelpful and even "buggy" |
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
|
| A spectrum of semantic complexity
|
| Computer Science and pedagogy
|
| Rigorous and unfamiliar syntax
|
| Harsh (and capricious) pragmatics
|
| Computers and programming versus "Computer Science"
while computers and programming form the basis for Computer Science, it is by no means the whole story (compare movie projectors to Film Studies, books to Literature, TVs to Media Studies, etc.) |
| ACM Student Chapter Lecture |
Linguistic aspects of programming | The difficult pedagogy of programing
|
| A spectrum of semantic complexity
|
| Computer Science and pedagogy
|
| Rigorous and unfamiliar syntax
|
| Harsh (and capricious) pragmatics
|
| Computers and programming versus "Computer Science"
|
| What kind of discipline is Computer Science?
Computer Science is hard to place: it involves writing, art (creative thinking and expression), design (trade-offs), engineering (standard practices), science (measurement and analysis) |